Transaction

Through this endpoint, transactions can be created.

EnumDescription
0Game Bet (When a player made a bet in a game)
1Game Win (When a player won something in a game)
2Game Refund (When a player's bet was refunded)
3Game Jackpot (When a player won a jackpot in a game)
100Gift Send (When sending a gift to another player)
101Gift Received (When collecting a received gift)
200Scratch Win (When winning something on a scratch card)
300Achievement Prize (When collecting a prize from an achievement)
301Achievement Purchase (When buying access to an achievement)
400Tournament Buyin (When buying into a tournament)
401Tournament Win (When paying out a prize from a tournament)
500Player Deposit (When the player deposits money/coins to their account)
501Player Withdrawal (When the player withdraws money from their account)
600Shop Purchase (When a player purchases coins, subscriptions, and so on)
601Shop Subscription Purchase (When paying for a subscription)
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The TypeId must be unique across the player and type. It is used as the idempotency check.

If the same typeId, playerId and type is sent, the original response is returned.

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